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2D Engine v0.1.0
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This is the complete list of members for Scene, including all inherited members.
| AddBox2DCollider(EntityID entityID, bool isStatic, bool isTrigger, float x, float y, float width, float height, b2World *physicsWorld) | Scene | |
| Assign(EntityID id) | Scene | |
| componentPools | Scene | |
| CreateEntityId(EntityIndex index, EntityVersion version) | Scene | |
| CreateSpriteSheetTile(int x, int y, b2World *physicsWorld, Board *board) | Scene | |
| DestroyEntity(EntityID id) | Scene | |
| entities | Scene | |
| freeEntities | Scene | |
| Get(EntityID id) | Scene | |
| GetEntityIndex(EntityID id) | Scene | |
| GetEntityVersion(EntityID id) | Scene | |
| GetId() | Scene | |
| IsEntityValid(EntityID id) | Scene | |
| m_selectedEntity | Scene | |
| m_showColliders | Scene | |
| m_showGrid | Scene | |
| NewEntity() | Scene | |
| Remove(EntityID id) | Scene |