2D Engine v0.1.0
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This is the complete list of members for Scene, including all inherited members.
AddBox2DCollider(EntityID entityID, bool isStatic, bool isTrigger, float x, float y, float width, float height, b2World *physicsWorld) | Scene | |
Assign(EntityID id) | Scene | |
componentPools | Scene | |
CreateEntityId(EntityIndex index, EntityVersion version) | Scene | |
CreateSpriteSheetTile(int x, int y, b2World *physicsWorld, Board *board) | Scene | |
DestroyEntity(EntityID id) | Scene | |
entities | Scene | |
freeEntities | Scene | |
Get(EntityID id) | Scene | |
GetEntityIndex(EntityID id) | Scene | |
GetEntityVersion(EntityID id) | Scene | |
GetId() | Scene | |
IsEntityValid(EntityID id) | Scene | |
m_selectedEntity | Scene | |
m_showColliders | Scene | |
m_showGrid | Scene | |
NewEntity() | Scene | |
Remove(EntityID id) | Scene |