2D Engine v0.1.0
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Sprite Component. More...
#include <Components.hpp>
Public Attributes | |
std::string | filePath |
float | width |
float | height |
std::shared_ptr< SDL_Texture > | texture |
Sprite Component.
std::string SpriteComponent::filePath |
float SpriteComponent::height |
std::shared_ptr<SDL_Texture> SpriteComponent::texture |
float SpriteComponent::width |