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2D Engine v0.1.0
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Sprite Component. More...
#include <Components.hpp>
Public Attributes | |
| std::string | filePath |
| float | width |
| float | height |
| std::shared_ptr< SDL_Texture > | texture |
Sprite Component.
| std::string SpriteComponent::filePath |
| float SpriteComponent::height |
| std::shared_ptr<SDL_Texture> SpriteComponent::texture |
| float SpriteComponent::width |