2D Engine v0.1.0
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Physics System. More...
#include <PhysicsSystem.hpp>
Public Member Functions | |
PhysicsSystem (Scene *scene, Board *board) | |
Initialize the Physics System. | |
void | Update () const |
Update the Physics System. | |
Physics System.
Initialize the Physics System.
scene | Current scene |
board | Current game board |
void PhysicsSystem::Update | ( | ) | const |
Update the Physics System.