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2D Engine v0.1.0
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Physics System. More...
#include <PhysicsSystem.hpp>

Public Member Functions | |
| PhysicsSystem (Scene *scene, Board *board) | |
| Initialize the Physics System. | |
| void | Update () const |
| Update the Physics System. | |
Physics System.
Initialize the Physics System.
| scene | Current scene |
| board | Current game board |
| void PhysicsSystem::Update | ( | ) | const |
Update the Physics System.